Author Topic: Will there be capture the flag and/or McRugby in MWLL?  (Read 766 times)

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Offline AoP

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Re: Will there be capture the flag and/or McRugby in MWLL?
« Reply #15 on: March 04, 2010, 03:51:04 PM »
In preparation of MWLL, there's been a community effort a while ago to develop - I believe - McRugby game mode based on Crysis itself, but the people involved seem to have fallen off of the face of the earth.

Offline ^sPikE-

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Re: Will there be capture the flag and/or McRugby in MWLL?
« Reply #16 on: March 04, 2010, 04:09:31 PM »
In preparation of MWLL, there's been a community effort a while ago to develop - I believe - McRugby game mode based on Crysis itself, but the people involved seem to have fallen off of the face of the earth.

like most mods these days. i pray every day mwll will see it to the end :D

Offline ShdNx

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Re: Will there be capture the flag and/or McRugby in MWLL?
« Reply #17 on: March 04, 2010, 05:46:51 PM »
In preparation of MWLL, there's been a community effort a while ago to develop - I believe - McRugby game mode based on Crysis itself, but the people involved seem to have fallen off of the face of the earth.

Man, if you don't make it, I'll make it myself, and yes, that IS a threat! (C++ shouldn't be that hard after understanding pointers and references - but it's still a dumbass language.)

In preparation of MWLL, there's been a community effort a while ago to develop - I believe - McRugby game mode based on Crysis itself, but the people involved seem to have fallen off of the face of the earth.

like most mods these days. i pray every day mwll will see it to the end :D

Yeah, that's the fate for most mods. But MWLL is on the very border distinguishing 'mods' and 'full games' in my opinion, so lets hope it will not suffer the same fate. The years behind it seems to justify my hopes though.
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Offline ^sPikE-

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Re: Will there be capture the flag and/or McRugby in MWLL?
« Reply #18 on: March 04, 2010, 08:00:03 PM »
In preparation of MWLL, there's been a community effort a while ago to develop - I believe - McRugby game mode based on Crysis itself, but the people involved seem to have fallen off of the face of the earth.

like most mods these days. i pray every day mwll will see it to the end :D

Yeah, that's the fate for most mods. But MWLL is on the very border distinguishing 'mods' and 'full games' in my opinion, so lets hope it will not suffer the same fate. The years behind it seems to justify my hopes though.

winning both editors and players MOTY award will certainly help.

heres all the stuff they got:   ;D




From CVSDude, we have both professional and team editions of their ultimate development platform to give away:

    * Mod of the Year, wins a 25 person pro account worth $5,375 per year
    * Indie Game of the Year, wins a 10 person pro account worth $2,250 per year
    * Runner Up Mod of the Year, wins a 25 person team account worth $690 per year
    * Runner Up Indie Game of the Year, wins a 10 person team account worth $350 per year
    * All Editors Choice and Top 100 Players Choice, receive a gift certificate on request worth 50% off any purchase

From Sumo, we have the ultimate way to relax after a tough day/night developing games. Hide under your own massive omni beanbag, throw it at friends or be practical and scuplt it into a chair. We have a couple in the ModDB office, and now we have 10 to give away to the winning teams (note. due to their size we can only ship these to US, Canada, UK, Australia, New Zealand and Hong Kong):

    * Mod of the Year, 2 Sumos
    * Indie Game of the Year, 2 Sumos
    * Runner Up Mod of the Year, a Sumo
    * Runner Up Indie Game of the Year, a Sumo
    * Editors Choice Best Single Player Mod, a Sumo
    * Editors Choice Best Multiplayer Mod, a Sumo
    * Editors Choice Best Indie Game, a Sumo

From Mixamo, we have a 3D character animation service game developers package; which will drastically speed up the time it takes to create high-quality character animation for the winners:

    * Mod of the Year, 10 credits for Mixamo motions and free 1:1 consulting on any 3D character models that the user uploads
    * Runner Up Mod of the Year, 5 credits for Mixamo motions
    * Third Place Mod of the Year, 3 credits for Mixamo motions

From Noesis we have 28 game development DVDs worth over $1500 to give away. The winners of the categories below will be able to choose a title(s) from the Noesis catalogue and receive it via digital distribution:

    * Mod of the Year, 5 titles
    * Best Upcoming Mod, 4 titles
    * Indie Game of the Year, 4 titles
    * Runner Up in each Players Choice category, 2 titles
    * All Editors Choice Winners, 1 title

From 3D Total we have $900 worth of texture DVDs and artist magazines to give away. The winner of the 2009 Mod of the Year will be receiving the complete 19 DVD total textures pack. All other teams which make the Players and Editors Choice showcase will be receiving a PDF copy of the latest 2DArtist and 3DCreative magazines.

From NuclearFallout.net we have $1000 worth of game servers to give away. The winners of the categories below will be able to give their playerbase access to a high-speed 16-32 slot NuclearFallout game server in the United States:

    * Mod of the Year, 4 x 16-32 Slot Servers
    * Mod of the Year Runner Up, 2 x 16-32 Slot Servers
    * Editors Choice Best Released Mod, 2 x 16-32 Slot Server

From Hourences we have $1000 worth of level design and game industry books to give away. The winner of the 2009 Mod of the Year will be receiving a hard copy of Hourences books The Hows and Whys of Level Design and The Hows and Whys of the Games Industry. All other teams which make the Players and Editors Choice showcase will be receiving a PDF copy of each of these books. Hourences is creator of The Ball mod and one of the leading experts of UDK, the hottest game engine on the planet now free to indie teams.

The Players Choice Top 10 and Editors Choice Winners, will have the option to publish their game and mod (provided they can be supported) on the newly launched Desura digital distribution platform for gamers. The Mod of the Year and Indie Game of the Year will be invited to our "publishing assistance program", which includes promotion on the rotator, newsletter and news dialog. This will ensure their title is showcased to all users of Desura, helping them get the sales and players a winner deserves. This program also includes API, profile and content presentation support and tips to get the most out of Desura.