In the final Version you can setup so many Server as you want... In the first Beta Version it will be limited to 5 Server...
In the Basic functions it's the same like CryRCon or rconnect(Map - Change, Ban, Kick)... But i want to build some features, for example a small FTPclient to load up levelrotation.xml or a new server.cfg...
Also, i want to setup up a Statspage for all MWLL Player... With the most played Map and Server, so that all users of the Tool are able to upload the Data to that Page.(The Statspage is only available if it's okay for the Devs)