Author Topic: Overide shutdown mode instead  (Read 1149 times)

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Offline Mattk50

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Overide shutdown mode instead
« on: March 09, 2010, 08:43:23 AM »
instead of having to leap for the O key when my mech overheats a bit and then pressing it a moment to late, i would prefer the game to let you press O and then have some sort of obvious indicator pop up that overide mode is on, this way you wont shutdown when you dont want to and dont have to go grabbing for the O key in the heat of battle. lol, pun.

what do you think?

Offline Snowball

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Re: Overide shutdown mode instead
« Reply #1 on: March 09, 2010, 08:52:56 AM »
definitely has merit, I can't tell you the number of times I've been in heavy firefights and forgot about/didn't notice my heat levels.

SHUTDOWN IMMINENT

OHGODNO

 :'(

"O" key is a bit awkwardly placed, though you could just remap it.
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Offline (TLL)Siilk

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Re: Overide shutdown mode instead
« Reply #2 on: March 09, 2010, 09:36:41 AM »
 As much as it could be an inconvenience for a pilot some times, auto shutdown was a part of BT since early tabletop games, where overriding shutdown in time required a pilot skill check. Main purpose for auto shutdown is to prevent mech reactor explosion, caused by overheat, in case of pilot being unable to handle the situation, i.e. when he is dead, unconscious or otherwise incapacitated. Keep in mind, that passing out from reactor excessive heat isn't that rare for mech pilots. At that time, it would be too late for manual shutdown.
 Gameplay-wise, it's just another thing to keep in mind when piloting heat-intensive assets. Just think, if auto shutdown would be turned off, instead of shutting down, when you were too slow to press "o", your mech could explode or become heavily damaged because you were too slow to press "p".



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Offline Mattk50

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Re: Overide shutdown mode instead
« Reply #3 on: March 09, 2010, 06:47:31 PM »
As much as it could be an inconvenience for a pilot some times, auto shutdown was a part of BT since early tabletop games, where overriding shutdown in time required a pilot skill check. Main purpose for auto shutdown is to prevent mech reactor explosion, caused by overheat, in case of pilot being unable to handle the situation, i.e. when he is dead, unconscious or otherwise incapacitated. Keep in mind, that passing out from reactor excessive heat isn't that rare for mech pilots. At that time, it would be too late for manual shutdown.
 Gameplay-wise, it's just another thing to keep in mind when piloting heat-intensive assets. Just think, if auto shutdown would be turned off, instead of shutting down, when you were too slow to press "o", your mech could explode or become heavily damaged because you were too slow to press "p".

its a risk id be willing to take, tbh. besides, if your already over the shutdown limit, you deserve to die from heat if you fire off another volley of PPCs

Offline (TLL)Siilk

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Re: Overide shutdown mode instead
« Reply #4 on: March 10, 2010, 04:41:37 AM »
its a risk id be willing to take, tbh. besides, if your already over the shutdown limit, you deserve to die from heat if you fire off another volley of PPCs

 Shutdown override is not meant to allow you one last alpha strike before going boom, it's purpose is to allow you to evade enemy fire while cooling down.

 Anyway, if you want to have no auto shutdown, you can set second "override shutdown" key to "w", so that it would be always at your disposal.



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Offline Tricky_Gilligan

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Re: Overide shutdown mode instead
« Reply #5 on: March 10, 2010, 05:11:59 AM »
Seems like it would make flamers pretty useless if you couldn't shut mechs down with them.

Offline (TLL)Siilk

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Re: Overide shutdown mode instead
« Reply #6 on: March 10, 2010, 05:18:51 AM »
Seems like it would make flamers pretty useless if you couldn't shut mechs down with them.

 On the contrary, you could make mech reactor go critical, if pilot didn't shutdown in time. Mechs cools way slower, while active.



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Offline Mattk50

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Re: Overide shutdown mode instead
« Reply #7 on: March 10, 2010, 03:23:28 PM »
its a risk id be willing to take, tbh. besides, if your already over the shutdown limit, you deserve to die from heat if you fire off another volley of PPCs

 Shutdown override is not meant to allow you one last alpha strike before going boom, it's purpose is to allow you to evade enemy fire while cooling down.

 Anyway, if you want to have no auto shutdown, you can set second "override shutdown" key to "w", so that it would be always at your disposal.

its not a matter of weather or not someone alphas you in the face while overheated, its a matter of control. you should be able to disabled the automatic shutdown without being in the red zone for heat. either that, or make it so its actually possible to overide the shutdown without ninja like reflexes, atm it shuts down too fast.

Offline ~SJ~ Blhurr

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Re: Overide shutdown mode instead
« Reply #8 on: March 10, 2010, 03:29:03 PM »
I tend to agree that right now override doesn't play as much of a role in mech combat as it should.  We should see way more pilots going critical from overheating as they try to ride the fine lines of the heat scale.  Right now I just sort of shutdown because the O key is too far and the window for shutdown is too short.

Override should be another tool in the hands of advanced mech pilots and a grave error in the hands of less experienced ones.

Offline Killer-Bee

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Re: Overide shutdown mode instead
« Reply #9 on: March 10, 2010, 03:32:14 PM »
remapping the key gives ample time to hit it while the 3 seconds count down. or just customize your actionmaps so you dont have to hit it anymore. if you arent comfortable with triggers just map it to your fire key ^^
3 secs are already pretty much seeing how much you can overheat during that time.
this is not a problem with the game mechanic but just with some ppl not being able to configure their controls. which is being taken care of in future builds.

edit:
i cant agree. i use my mech much in overheat. seeing that the heat scale comes close to a exponantial growth its just more effective to use the mech at that state.
also i already see ppl exploding from overheating altho not so often since the prime puma just has flamers ^^
and u cant see if another mech pilot is using his mech in overheat so you cant really know how much out there are using their equipment in that way too
« Last Edit: March 10, 2010, 03:38:33 PM by Killer-Bee »
Add a better camper weapon to stop camping.... i still dont get it.

Offline ~SJ~ Blhurr

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Re: Overide shutdown mode instead
« Reply #10 on: March 10, 2010, 03:37:46 PM »
Flamers appear to be far more useful as a blinding agent and if their systems aren't beefy enough an anti-fps agent forcing a rage quit.

Offline Killer-Bee

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Re: Overide shutdown mode instead
« Reply #11 on: March 10, 2010, 03:40:31 PM »
altho blinding is a plus they are quite effective at putting a mech thats already in distress over the edge
Add a better camper weapon to stop camping.... i still dont get it.

Offline ~SJ~ Xarg Talasko

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Re: Overide shutdown mode instead
« Reply #12 on: March 12, 2010, 05:41:02 PM »
Flamers appear to be far more useful as a blinding agent and if their systems aren't beefy enough an anti-fps agent forcing a rage quit.
Quoted for the best truth ever. Flamers make me rage pretty easily.


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Offline 7.[WD]Ragor

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Re: Overide shutdown mode instead
« Reply #13 on: March 12, 2010, 06:00:57 PM »
BTW: I remapped the override key 'o' to 'lalt' (left alt);)

Easy and safe and fast to reach while in the heat of battle with my nearly unemployed left thumb.

Offline ~SJ~ Blhurr

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Re: Overide shutdown mode instead
« Reply #14 on: March 12, 2010, 06:07:07 PM »
Interesting move I may give it a try.