I'm against it. I think the pulse lasers are already extremely powerful.
Get a mechlab where someone can put 10 or so MPL on a heavy mech, then come talk again about this.
Apparently there's still a plethora of people that can't identify the difference between a style change and a buff. Obviously, damage and heat would be adjusted accordingly to make up for the ability to autofire.
This is not a buff. It is a mechanics overhaul.
Edit: Eh, sorry to be ragey, but there's an entire thread of people posting the same thing and getting the same answer.
With this change:
Beam laserAll damage in one short beam, higher damage in a short burst.
Longer range
Lower heat buildup
Only need to expose self to fire a moment
Pulse laserConstant pulsing/autofire for more accuracy
Shorter range
Higher total DPS
Higher heat buildup
So over the course of the full beam laser fire, recharge, ready to fire again time, the pulse laser will do more damage total, but the beam laser does all its damage in one short blast and can hide in safety will cooling down/waiting to recharge. The pulse laser does more damage over time, and gets accuracy due to a constant pulsing beam, but requires constant exposure for full damage output and has higher heat because of less 'cooldown' time.