Author Topic: BA should NOT have PASSIVE PADAR!!!  (Read 2125 times)

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Offline DFDelta

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #30 on: March 19, 2010, 03:20:16 PM »
The BA can be only detected around 100m for normal radar, it's just another reason why C3 is so important but often ignored :p

I hate C3, ever since this is ingame I constantly get LBL-popped by people 600m away  :'(

It would only be fair to give us C3 and some expensive equipment raising our radar to standart mech levels  ;D

BA who get LBL popped at 600 meters aren't being seen by C3 but with the naked eye. Probably the biggest BA blunder is jump jetting too high and too often. You become a skeet shooting target. I can't tell you how many BA I would never have hit out of the air if they hadn't been kind enough to give themselves one more boost with their jetpack...

I never jet high, unless I have to jump onto something. Repeated short JJ-bursts are more effective in terms of speed, air control and stealthieness, and you can preserve your energy better. And I almost never use the mPPC because its attracting way to much attention, so this one also cannot be at fault.^^
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Offline Brainwright

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #31 on: March 19, 2010, 06:49:24 PM »
For a vehicle with the default radar suite, a BA can be detected when the BA is within 100m.  If you have BAP, that extends the range out to 200m, and if you have BHP out to 300m.

No, there appears to be some kind of bug where a BA will disappear off radar, especially at point-blank range.  I can't say I've been able to tell how it happens.
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Offline CHHs Cyan

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #32 on: March 19, 2010, 06:57:38 PM »
i would like BA's to have a radar ping which can give lost players a general direction to head in (allowing full radar use for like1-5seconds)
or even a deployable radar becon that shows radar for that location and lasts 1min and costs 5k
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Offline KingLeerUK

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #33 on: March 19, 2010, 07:13:23 PM »
For a vehicle with the default radar suite, a BA can be detected when the BA is within 100m.  If you have BAP, that extends the range out to 200m, and if you have BHP out to 300m.

No, there appears to be some kind of bug where a BA will disappear off radar, especially at point-blank range.  I can't say I've been able to tell how it happens.

If there is an enemy 'Mech with AECM equipped in the area it will effectively make BA disappear from radar at ANY range due to their already low radar signature.
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Offline Aposiopesis

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #34 on: March 19, 2010, 07:38:05 PM »
For a vehicle with the default radar suite, a BA can be detected when the BA is within 100m.  If you have BAP, that extends the range out to 200m, and if you have BHP out to 300m.

No, there appears to be some kind of bug where a BA will disappear off radar, especially at point-blank range.  I can't say I've been able to tell how it happens.

If there is an enemy 'Mech with AECM equipped in the area it will effectively make BA disappear from radar at ANY range due to their already low radar signature.

Darn it, you're gonna ruin the strategy of running around with ECM mechs and ripping the rear armor off of unsuspecting enemies. :P

Offline Brainwright

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #35 on: March 19, 2010, 09:55:05 PM »
If there is an enemy 'Mech with AECM equipped in the area it will effectively make BA disappear from radar at ANY range due to their already low radar signature.

It was a fairly regular bug, so I'm sure AECM didn't have anything to do with it.  However, I can't say I've noticed it since the latest patch, so it may no longer be an issue.

I can be fairly sure there were no atlases nearby in several instances of this occurring.
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Offline Perigren

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #36 on: March 19, 2010, 10:53:29 PM »
I can confirm it is happening still. 1v1 to many mechs about. so i dont think it has anything to do with ecm in any of its iterations.
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Offline Aposiopesis

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #37 on: March 19, 2010, 10:55:59 PM »
I've never noticed a BA not being on radar unless the BA was out of range or had a friendly ECM nearby. Hm.

Offline ~SJ~MausGMR

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #38 on: March 20, 2010, 12:52:10 AM »
Terrain seems to make a difference sometimes, which may bug slightly to cause them to be invisible to radar at closer ranges than they should.

Personally, BA's are an interesting slant on the game and I do like them, but I do feel certain changes in the recent version have made them alittle moot as a pure class, and just an annoyance as a last ditch effort.

Personally I have absolutely no problem dealing with a BA, as I pretty much always take a mech at least semi competent at killing them, through PPC, LL, Pulses or machine guns. Hell sometimes even the odd AC20.

I do think certain BA changes post patch were unwarranted, as when I play BA now I find myself murdered, especially when flying, far too often than what I was, especially when facing something with a fairly rapid fire weapon. Partisans dont even seem to do anymore than sneeze in my general direction for me to be dead.

Ok, its realistic, but this is a combined arms game, is it not? BA's before were fine, good BA players could stay alive a long time but not take the piss, and good pilots could take down a BA with relative ease, especially one that exposed itself.

Now BA just feels like a pointless tag on, he shoots a few missles at you, you or a mate swat him out the air. I used to play dedicated BA, and i'm sure some of you have seen my video, now I barely even touch it, even with the nice addition of the APC, I just dont see the role as being useful anymore, PPC changes are nice but the forced movement is often more annoying that beneficial, health/regen drops arent warranted and force you to stay out of combat too long to make your pathetic damage worthwhile, and damage increases vs BA are so excesive and around the board you just dont have much chance as a BA on the field if anyone who's even a half decent shot notices you.

Yes, BA isnt a bad form of recon, but rather than gimp my damage capabilities and take a TAG laser, i'd much rather go out in a cougar, that can do the role ALOT better.

Before, I envisioned BA's in a league match actually playing a job, now they're just too gimped to really make any difference.

I know its abit off topic, but I just thought i'd throw it out there. Challenge my opinions if you want, but I challenge anyone to provide any real evidence of them SOLELY working in BA and helping achieve a battlefield victory post 2.0, because I just dont see it as possible myself anymore, even on extremity, where they are 10x more annoying.

Oh and abit of off topic 4tw, why does Nova cat feel like its got ECM, when it isnt listed in the equipment? I've had alot more problems targetting nova cats than most other heavys I know run without ECM.


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Offline BraylonCWM

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #39 on: March 20, 2010, 03:02:19 AM »
i would challenge your assertion that BAs are no longer effective Maus.
example:

Game on Clearcut the other day; i went 7 and 1 in a BA (2 BA and 5mechs) in the first 20mins of the game using nothing more than my MP PPC, Bear Cannon, and C8 charges. I loaded up, borrowed a few extra credits from a teammate to purchse an apc and headed out. i powered down and parked my apc and went to work. With all the ground clutter and terrain and the seeming unwillingness to engage the enemy in the early part of the rounds on this map i had downed a couple of mechs using C8 within the first few minutes. I snuck in, threw a few C8s on their back hatch, fired a couple of well placed PPCs and then went back to the APC to re-arm, i fought a couple BA and killed them with Bear Canon and SRMs, then sniped an already wounded mech that was trying to make it back to base in the back. My final 2 kills came from waxing some mechs that were engaged with teamates and made the unfortunate mistake of standing still with their backs to me...a couple of C8s on the back hatch later and i'm riding in a MK2 B and the whole rest of the match was cake.

I would say too that i might have been able to do that in a light mech or tank but it sure was more fun in the BA and that contributed to my team really dominating the other side. Once i had my Mk2 B it was all over. I funneled cash to teammates for pretty much the rest of the game. went like 35 and 8 or something. 20mins in and you have one of the sickest brawling mechs in the game because you raped the other guys starting lights in a BA. i mean what do you do if you have a mk2 B round the corner and you are in a tarting medium or even a heavy? ..easy answer, you die! heh lots of fun.
i don't think the BA is broke, i just think it takes lots of practice and you have to know your role and capabilities.

this is pretty close to what happens on the other maps with similar terrain/cover.

good use of terrain, working with a couple of other BAs, and using your C8s and Inferno charges more effectively is the key to scoring big with BAs. they are suppose to avoid a direct fight with armor and/or mechs so evasion and stealth are your advantage when fighting the big guys.

Offline Arghy

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #40 on: March 20, 2010, 05:55:38 AM »
I've also noticed everyones getting better at situational awareness so where before you could run circles around a lance of mech you have people watching and waiting for any BA to show up so they can lance it with their lasers. I suppose when they add the claw BA's will become rape face as you'll need to blast your buddys back to clear them off.

Offline ~SJ~MausGMR

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #41 on: March 20, 2010, 08:35:54 AM »
Well congrats for doing so well braylon, but I really dont need the advice on BA work mate, just search Battle armour compilation on youtube and you'll see why ;)

I havent played with it post patch as much as I should, be problems like the grenade bugs, where they just keep flying through the air and not exploding, and the seemingly increased bugs with getting them to stick, plus all the other things mentioned before, seem to me have lowered BA below the bar of reasonable usefullness for a fulltime role in MWLL


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Offline ~SJ~ Blhurr

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #42 on: March 20, 2010, 09:13:42 AM »
I still see BAs doing extremely well.  You can shred back armor fairly easily against preoccupied mechs.  I'll give you the fact that you probably aren't going to make crazy rank as BA but you'll be effective teamplay-wise.

Offline (TLL)Sky_walker

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #43 on: March 20, 2010, 10:41:47 AM »
The thing is that you aren't effective teamplay-wise. It's a good way to earn the cash, but crappy one to help the team unless you are going TAG (last time I seen TAGging BA was in the first beta when you could get insane amount of points this way, so you are useless anyway). Killing a mech, even light, takes you minimum 3-4 times longer than it would if you'd sit in a mech cockpit, and attacking fresh mechs in 1v1 is death sentence unless it's LRM boat or a n00b. (although I killed few BAs with LRMs too so... it ain't that easy either). Also in most cases you don't absorb enemy units so they concentrate on important targets and you don't have a chance to destroy them in time.

BA is good for yourself - as a way to earn Cbills cheaply, not for the team.
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Offline (TLL)Siilk

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Re: BA should NOT have PASSIVE PADAR!!!
« Reply #44 on: March 20, 2010, 12:39:09 PM »
 BA could be effective team-wise. Just don't think of this effectiveness in pure "dealt damage" way. Distracting the enemy mech while friendly forces close in, finishing off enemies, that are returning for repairs, hunting missile boats and LTs, not to mention providing intelligence on the enemy movement and anti-BA cover for friendly units -- all this things could be done with a couple of BAs(even with one good BA) and an APC near the front line. And don't forget, that killed BA would give the enemy very few points. 



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