"If you ever want to test yourself join a game against Smallies, Buzz_Litebeer, Nateious." -Buzz_Litebeer
I cringe, celebrate, and then get focused when against you guys.
(Also with Cod, Snowball, [GRNET] NYR, CyberVyper, {RW}Raven, ShotgunSpiff, NOLOCKON, ProfaneArbiter, Nitro_R, squaresphere, Blhurr)
"Right now the best strategy I have found is for 1-2 people working together to play the game sort of like a flock of birds. You have the best pilot/most robust mech go first into a fray, and engage with one or two shots, then he falls back as he takes hit, and then the two/three teamworking mechs fall back while engaging an enemy that is pursuing them in a (generally staggered) formation." -Buzz_Litebeer
^^^This. except maybe a few more players. It's very important to have each of the "ROLES" filled in a game.
Brawler: distraction, go for the backside, and get out once you have their attention
Scout/NARC: shoot at the opposing light mechs brawling with your brawlers, slow them down (don't completely leg), and NARC targets of opportunity (things that are slow, including tanks)
Sniper: your primary job is to annihilate light/ medium mechs brawling on the front lines. secondary, knock arms off opposing heavy/assault mechs.
LRM Support: your job is to continually scatter mechs so they are not where they want to be. secondary, when a NARC is called. your job is to finish something as fast as you can fire.
Atlas-type brawler: get in, do damage, soak up damage, and get out before you pop.
"It is turning out to be a good mechwarrior game." -Buzz_Litebeer
oh hell yes