Aaah the old piracy debate
This article really opened my eyes. You hear a lot of claims that it's only games with draconian DRM, games by large publishers or bad games that get pirated, but this guy ran through the stats and concluded that none of this is really true, gamers will pirate anything for any reason. He also argues that the rise of PC game piracy is the cause of less PC exclusives and big name PC only games. In other words we're shooting ourselves in the foot by pirating PC games. Reading through it definitely made me determined to buy more games.
That said, I don't think the issue is quite that black and white. One of the main reasons I pirate games is for lan play. My friend runs a lan at a local community centre, and one of the biggest issues is what games we play. Getting 20+ gamers with different tastes to agree to all play the same game at the same time is hard enough even when said game is free and readily available. Telling them "go pay $40 for this game you may or may not like so that we can perhaps play it for an hour or so" just isn't going to work. On the other hand, we often buy games that have proven themselves to have good multiplayer. I went out and bought TF2 and CoH after playing cracked versions at lans so I could play online, and just to make playing them at later lans easier. This is a good example of why the game industry policy of equating every instance of piracy as a lost sale is really pretty dumb.
Another thing is the way the industry seems to be making it impossible to try games before you buy them. Games are really unique in this regard. If I'm considering buying a book I can go to the bookstore and read a couple chapters before making my decision. If I'm thinking about buying a movie I can watch the trailer or rent it for a couple bucks. Compare this with a modern game like MW2. There is no demo, trailers hint at the gameplay but don't actually let you experience it. With older games I could pop down to my local EB, buy the game and return it if I didn't like it, but they won't let me with MW2 because the DRM means they can't resell it after I install it. From my point of view, buying MW2 would be a $100 gamble. I don't know if I'll like the gameplay, I don't know if it's buggy and if any bugs will be patched out in the future, and I don't know if my internet will be able to handle the P2P multiplayer. The only way to answer these questions is to throw down $100 that I can't get back and hope for the best. Considering that Activision put me in this situation by reasing the game with DRM and not releasing a demo, I find it a bit hard to sympathise when they bitch about piracy.
To clarify, I haven't bought the game and I haven't pirated it, but there's no way I'd buy it without pirating it first, for the reasons above.
I'd be really interested to see what the devs have to say on this matter, since a few of them work for Crytek. I'd just like to say that I did pirate Crysis when I heard MWLL was coming out, but I bought it off steam a couple days later when I watched some gameplay footage and decided there was just no way I could turn down playing MWLL online. I regret NOTHING
