Author Topic: MWLL Actionmapper v0.2 Released  (Read 2143 times)

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Offline (TLL)CapperDeluxe

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Re: MWLL Actionmapper v0.2 Released
« Reply #15 on: April 04, 2010, 04:13:16 PM »
On a side note, the program should tell you to download the 32bit version of Java at startup. I promptly dled the wrong one on start :P

sorry not much I can do there, you can only run 64 bit java if your OS is 64 bit, which is exactly what I'm running and its fine.  You must be running a 32 bit OS

Offline HAARP

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Re: MWLL Actionmapper v0.2 Released
« Reply #16 on: April 04, 2010, 06:37:17 PM »
On a side note, the program should tell you to download the 32bit version of Java at startup. I promptly dled the wrong one on start :P

sorry not much I can do there, you can only run 64 bit java if your OS is 64 bit, which is exactly what I'm running and its fine.  You must be running a 32 bit OS
I'm running 64bit. It sent me to the Sun website, where I manually selected the 64bit download (it wanted to download some Chrome downloader for my browser at first, blargh)
After installing I noticed the Actionmapper still asked for Java. Clear case to me, Actionmapper must be compiled in 32bit. So I installed 32bit Java aswell. Worked after that.

Offline (TLL)CapperDeluxe

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Re: MWLL Actionmapper v0.2 Released
« Reply #17 on: April 05, 2010, 12:41:23 AM »
very strange since like I said the 64 bit java works fine for me with the same distributable... no big deal at least you found what works for you!

Offline Toth

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Re: MWLL Actionmapper v0.2 Released
« Reply #18 on: April 09, 2010, 05:53:47 PM »
Hey Capper please contact me via mrkita@live.com. I'm the lead programmer on MWLL and would like to talk to you about including your tool in release going forward.

Offline (TLL)CapperDeluxe

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Re: MWLL Actionmapper v0.2 Released
« Reply #19 on: April 14, 2010, 10:08:03 PM »
enjoy this preview of joystick.cfg editing (attached)

[attachment deleted by admin]

Offline sgnl05

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Re: MWLL Actionmapper v0.2 Released
« Reply #20 on: April 15, 2010, 03:49:24 AM »
Hey Capper please contact me via mrkita@live.com. I'm the lead programmer on MWLL and would like to talk to you about including your tool in release going forward.

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Offline Aidan

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Re: MWLL Actionmapper v0.2 Released
« Reply #21 on: April 16, 2010, 04:43:23 PM »
Has anyone successfully used this utility with a Thrustmaster T.16000M joystick?


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Offline (TLL)CapperDeluxe

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Re: MWLL Actionmapper v0.2 Released
« Reply #22 on: April 16, 2010, 04:59:56 PM »
Has anyone successfully used this utility with a Thrustmaster T.16000M joystick?

doesn't look like it should be much different than other fairly new joysticks.  I have a Thrustmaster T.Flight and a Thrustmaster Afterburner II and both were able to be configured without a problem.  Don't be shy, give it a try!

Offline Aidan

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Re: MWLL Actionmapper v0.2 Released
« Reply #23 on: April 18, 2010, 02:25:09 AM »
Capper,

I have the JS controls mapped ok but the torso twist is very slow. Is there a scaling factor somewhere I need to know about?

Aidan


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Offline (TLL)CapperDeluxe

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Re: MWLL Actionmapper v0.2 Released
« Reply #24 on: April 18, 2010, 03:25:01 AM »
Capper,

I have the JS controls mapped ok but the torso twist is very slow. Is there a scaling factor somewhere I need to know about?

Aidan

yup, the joystick.cfg handles this, for you you'd want to increase the value of z_rot_att


the wiki has more info such as where this file is and all: http://wiki.mechlivinglegends.net/index.php?title=Joystick.cfg

Offline Javelin276

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Re: MWLL Actionmapper v0.2 Released
« Reply #25 on: April 22, 2010, 10:08:38 PM »
BUG REPORT

My joystick throttle dial doesn't like the way the "enable" is handled.
I have to go in manually and change the value to a keyboard key, since "invjoyslider_0" doesn't enable the value mode.
The following values DO work for me.

<action name="EnableThrottleval" onPress="1">
   <key name="j"/>
  </action>

  <action name="SetThrottleval">
   <key name="invjoyslider_0"/>
  </action>

Offline Aidan

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Re: MWLL Actionmapper v0.2 Released
« Reply #26 on: April 22, 2010, 10:10:26 PM »
BUG REPORT

My joystick throttle dial doesn't like the way the "enable" is handled.
I have to go in manually and change the value to a keyboard key, since "invjoyslider_0" doesn't enable the value mode.
The following values DO work for me.

<action name="EnableThrottleval" onPress="1">
   <key name="j"/>
  </action>

  <action name="SetThrottleval">
   <key name="invjoyslider_0"/>
  </action>

Manufacturer and Model of JS ?


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Offline (TLL)CapperDeluxe

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Re: MWLL Actionmapper v0.2 Released
« Reply #27 on: April 22, 2010, 10:12:24 PM »
Thanks Javelin,

I fixed the joyslider bug but its release its awaiting the availabillity of the next version of MWLL since they're wanting to include it for the next one.


I may just let the EnableThrottleval be directly editable as an action rather than tying its value to SetThrottleval since its so finicky for some people and works for others, that is unless the devs are working on making that work differently/better.

Offline Javelin276

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Re: MWLL Actionmapper v0.2 Released
« Reply #28 on: April 23, 2010, 12:33:44 AM »
Thanks Guys.

My joystick is a Saitek Cyborg Gold USB
for reference.

On a side note, I had to edit the joystick.cfg file to enable joyslider_0, since it's values were all 0 in the config file.
You might add that tid-bit into your instructions if it isn't in there already.
Thor
« Last Edit: April 23, 2010, 12:51:49 AM by Javelin276 »

Offline TITANIUM TURDS

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Re: MWLL Actionmapper v0.2 Released
« Reply #29 on: April 28, 2010, 08:34:50 PM »
hey left handed players, i have writen (with the help of the AM v.1) a solid config set for use with KB throttle, JJ, boost, break, coolant and crouch with everything else on the joystick..there is also a custom joyconfig file for increased axis speeds. PM me if you'd like to try it...ps. it also fits well for wrong handed folks. lol