Author Topic: MadCat mk2 weaker than advertised  (Read 1048 times)

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Offline Phasics

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MadCat mk2 weaker than advertised
« on: March 26, 2010, 12:42:05 AM »
Just curious if anyone else who has given the MC mk2 a fair go in all its forms has found it to be how shall I say "weaker than advertised" ?

Seems every time I jump into one of these things I almost always die with Center Torso and or cockpit Black and the rest of the mech green.

I guess the question is , is this intended or is it simply a by product of the large size disparity of the Right and Left Torso compared to the center torso so that basically every shot at body of the mech ends up landing on the CT armor.

Yes I know this isn't just isolated to this mech , but for what is the most expensive mech in the game currently it really stands out.

I'll also grant that the prevalence of direct fire alpha shots also contributes to this. Thats said when was the last time you died with black CT and green everywhere else on a e.g. Thanotos or Atlas ?

Thoughts ?


Offline ~SJ~ Xarg Talasko

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Re: MadCat mk2 weaker than advertised
« Reply #1 on: March 26, 2010, 12:46:06 AM »
This could be a result of what Threesan found in his testing, found here


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Offline Phasics

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Re: MadCat mk2 weaker than advertised
« Reply #2 on: March 26, 2010, 01:13:06 AM »
This could be a result of what Threesan found in his testing, found here

that could explain why the disparity is so pronounced although having no damage on either RT or LT most of the time is still an issue.

Offline ~SJ~ Xarg Talasko

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Re: MadCat mk2 weaker than advertised
« Reply #3 on: March 26, 2010, 01:16:47 AM »
Possibly, but if that is true, that the mk2 ct has under 1/2 the starting health it should, then that also explains why you die so quickly. Rt/lt not having damage could simply be the result of you taking precision fire (gauss, lasers) instead of splashing fire (missiles, high bore autocannons).


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Offline rat-morningstar

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Re: MadCat mk2 weaker than advertised
« Reply #4 on: March 26, 2010, 01:21:06 AM »
LT/RT not having any damage could also be because the CT is so ridiculously easy to hit, even from the side

Offline Phasics

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Re: MadCat mk2 weaker than advertised
« Reply #5 on: March 26, 2010, 10:31:51 AM »
LT/RT not having any damage could also be because the CT is so ridiculously easy to hit, even from the side

as I said perhaps LT and RT value should be halved and those values added to the CT , but if what was linked above is true then its shy about 8000 armor on CT , so maybe it would be ok at the proper armor value than again maybe not.

I still think becuase more shots hit CT based on available surface area the CT needs higher than avg armor to keep in line with the toughness of other mechs.

Offline ~SJ~ Blhurr

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Re: MadCat mk2 weaker than advertised
« Reply #6 on: March 26, 2010, 01:21:49 PM »
This sort of loops back to the thought that assaults need some buffing an perhaps a slight price increase despite bugs, legs and torso exposure.  Either that or lights need to have their big guns scaled back a tad.  I dunno.  I definitely don't want the disparity between assets to be Sword of Doom huge.
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Offline ~SJ~ Xarg Talasko

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Re: MadCat mk2 weaker than advertised
« Reply #7 on: March 26, 2010, 02:58:50 PM »
8000 armour is something like 115% extra hp for the mk2 centre torso. Getting that extra 8000 would more than DOUBLE its current durability, not sure anything else would need to be tweaked with it tbh.


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Offline SquareSphere }12thVR{

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Re: MadCat mk2 weaker than advertised
« Reply #8 on: March 26, 2010, 03:48:23 PM »
hmm.  could be the CT has a much larger hit box while the LT/RT are also protected by the huge freaking arms on the thing.
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Re: MadCat mk2 weaker than advertised
« Reply #9 on: March 26, 2010, 06:12:43 PM »
lights need to have their big guns scaled back a tad

Noooo,  if the lights lose their punch then it'll (IMHO) revert back to the pre 0.2.0 days of old where players go as BA or missile support platforms to build up that big cash reserve to buy the larger mechs.

Offline Friedrich Psitalon

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Re: MadCat mk2 weaker than advertised
« Reply #10 on: March 26, 2010, 06:37:51 PM »
While certainly the armor values should be proportionally accurate across the mech, I completely disagree with the idea of shifting armor values just because certain areas of the mech are easier to shoot.

Different mechs have different profiles, and suffer/benefit from the result of it. Unless you plan on shifting a lot of armor to the Atlas's head to cover the painfully obvious cockpit, no fair shifting armor to the MK II's CT because it's easy to shoot from multiple angles.
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Offline (TLL)Sky_walker

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Re: MadCat mk2 weaker than advertised
« Reply #11 on: March 26, 2010, 07:07:25 PM »
It shouldn't be shifted because people get killed, but because Mech should have CT armor much higher than the arms armor - people getting killed is just a way to find a problem, not a reason to fix it.

So.. yea, someone should raise the CT armor of the MadCat 2.
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Offline Friedrich Psitalon

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Re: MadCat mk2 weaker than advertised
« Reply #12 on: March 26, 2010, 07:13:31 PM »
Agreed, but only because it is obviously disproportional to the other areas of the mech at the moment. :)

I just wanted to squelch any suggestion of shifting armor due to ease of targeting. I'm a tyrant, I know.
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Offline Poodles

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Re: MadCat mk2 weaker than advertised
« Reply #13 on: March 27, 2010, 08:29:37 AM »
This sort of loops back to the thought that assaults need some buffing an perhaps a slight price increase despite bugs, legs and torso exposure.  Either that or lights need to have their big guns scaled back a tad.  I dunno.  I definitely don't want the disparity between assets to be Sword of Doom huge.

A weapon is a weapon, doesn't matter what it's bolted onto, it will do the same damage.

Assaults don't need a buff, they're supposed to be weak alone against enemies that can out manuver them.  Bring a friend and that doesn't happen.

Offline ~SJ~ Xarg Talasko

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Re: MadCat mk2 weaker than advertised
« Reply #14 on: March 27, 2010, 11:34:37 AM »
With less than half its intended ct health, the mk2 is debatably weak against anything.


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