Author Topic: Questions on water.  (Read 795 times)

0 Members and 1 Guest are viewing this topic.

Offline Gerhard

  • Bondsman
  • *
  • Posts: 40
  • Karma: 0
Questions on water.
« on: April 03, 2010, 08:31:36 AM »
I've been wondering about some things about MWLL and water.

Do any weapons function differently underwater? ie. Do missiles move slower, or are any maximum ranges affected?

Do Mechs function any differently? ie. Slower fall when jump jetting / water helping to dissipate the heat / ect?

Will other types of BA be able to swim? Or will they all sink?


Basically, does water currently make anything function different, and is it planned to change anything in the future?

Offline Rally

  • Lance Captain
  • ***
  • Posts: 697
  • Karma: 12
Re: Questions on water.
« Reply #1 on: April 03, 2010, 09:17:54 AM »
Water helps you cool faster. Go as deep as you can for best results.

Offline CHHs Cyan

  • MechWarrior
  • **
  • Posts: 239
  • Karma: 12
  • c-bills in my hand, or blood on my gauss
Re: Questions on water.
« Reply #2 on: April 03, 2010, 09:45:55 AM »
under water not sure, going between air and water, i think missiles and longtom shells explode on the surface
I agree that money doesn't bring happiness, all I ask is a chance to prove it.

Offline (TLL)Sky_walker

  • Living Legend
  • *******
  • Posts: 2638
  • Karma: 65
  • Close Range Attack Forces
    • MWLL Wiki
Re: Questions on water.
« Reply #3 on: April 03, 2010, 10:42:54 AM »
Missiles and long tom fly through water as if nothing would happen.

Honestly - I don't recall any weapon which would be affected by water. ???
MWLL Wiki Newsletter: Wiki suffers from spammers and lack of activity - change it now, jump in and contribute with something useful! :D


Proud to be C.R.A.P. inspiration # MWLL Wiki Admin # MWLL Alpha Tester # Dev Team # MWLL Defense Force Mercenary - Battlemech Barracks

Offline Threesan

  • MWLL Developer
  • Lance Sergeant
  • *
  • Posts: 391
  • Karma: 13
Re: Questions on water.
« Reply #4 on: April 03, 2010, 10:47:18 AM »
PPCs will explode on water surface, going out or in (but staying in is fine). Can't throw grenades underwater I don't think.

Offline ~SJ~Azov

  • Lance Sergeant
  • **
  • Posts: 364
  • Karma: 20
Re: Questions on water.
« Reply #5 on: April 03, 2010, 06:49:29 PM »
water in mwll is just for looks. It doesn't affect any weapons or other units any differently than on land.

[~Pytak@cute.fluffyfurries.com] has joined the room

Offline =KoS= Saber15

  • Alphatester
  • Star Colonel
  • *
  • Posts: 1805
  • Karma: 120
  • RIP AND TEAR
Re: Questions on water.
« Reply #6 on: April 03, 2010, 06:55:31 PM »
water in mwll is just for looks. It doesn't affect any weapons or other units any differently than on land.
Wrong. Walking through water in BA or a mech will slow you down (20-30% IIRC), and you cool down faster in water.

"Concentrate on the moment, each moment is its own reality. It has a particular thisness. You can't predict, but you can explain. Or try. If you are observant, and lucky, you can say, this is why this is happening! It's very interesting!"

Offline HAARP

  • Living Legend
  • *******
  • Posts: 2215
  • Karma: 186
  • = Clan Jade Wolf =
    • Clan Jade Wolf
Re: Questions on water.
« Reply #7 on: April 03, 2010, 08:38:10 PM »
Gauss seems to not go through water sometimes.

Also, I find it stupid that you slow down 20% if you walk through a small puddle. The slowdown should really depend in the depth.

Offline (TLL)KitLightning

  • Resident Necromancer
  • Moderator
  • Living Legend
  • *
  • Posts: 5297
  • Karma: 319
  • πάντα ρει, και ουδέν μένει
    • The Living Legends
Re: Questions on water.
« Reply #8 on: April 03, 2010, 09:48:09 PM »
Gauss, PPC, and Missiles will impact once the entity collides with the surface of the water, read surface they will still work if fired below the surface. This is due to the collision detection added to the water, this is also why some bullet types is stopped by vegetation, etc. This detection is of a merely cosmetic value that it makes those in-game elements animated.


         BUG Reports                                    Technical Issues                                       Install Errors

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." ~Albert Einstein
                                     "It'll take time to restore chaos" ~George W. Bush

Offline MerfMerf

  • Apprentice Dev
  • Star Colonel
  • *
  • Posts: 1536
  • Karma: 71
  • Clan Smoke Jaguar, 331st Feral Fangs
Re: Questions on water.
« Reply #9 on: April 04, 2010, 02:51:27 AM »
Flamer is also affected by the surface, no?
I seem to recall killing myself as a BA when being below water and firing flamer out of water. That is to say, the flame from the flamer hit the surface of the water reflecting the flame just like firing into a mech or a wall.

/Merf - Crispy BA

Offline (TLL)KitLightning

  • Resident Necromancer
  • Moderator
  • Living Legend
  • *
  • Posts: 5297
  • Karma: 319
  • πάντα ρει, και ουδέν μένει
    • The Living Legends
Re: Questions on water.
« Reply #10 on: April 04, 2010, 05:34:53 AM »
The Flamer will impact on the surface but can, oddly enough, be very effective under water.


         BUG Reports                                    Technical Issues                                       Install Errors

"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." ~Albert Einstein
                                     "It'll take time to restore chaos" ~George W. Bush

Offline Teafour

  • Recruit
  • *
  • Posts: 133
  • Karma: 9
  • <He who walks within the rows>
    • 1st Federated Suns Armored Calvary
Re: Questions on water.
« Reply #11 on: April 06, 2010, 12:11:22 AM »
Play around on the Glacier Oceanfront map. Lots of water you can go completely under etc and test anything you aren't sure of.
Col.Teafour<1FSAC/AFFS>RCO_HG

Offline =KoS= Saber15

  • Alphatester
  • Star Colonel
  • *
  • Posts: 1805
  • Karma: 120
  • RIP AND TEAR
Re: Questions on water.
« Reply #12 on: April 08, 2010, 06:56:04 PM »
The Flamer will impact on the surface but can, oddly enough, be very effective under water.

The flamer is 'explosive' so you can hit BAs in shallow water by aiming at the surface.

It'd still work underwater (sort of) because it's exhaust from your mech's fusion reactor. Why it wouldn't just turn the water to steam right outside the flamer's barrel and melt your face off is a mystery, however.

"Concentrate on the moment, each moment is its own reality. It has a particular thisness. You can't predict, but you can explain. Or try. If you are observant, and lucky, you can say, this is why this is happening! It's very interesting!"

Offline 7.[WD]Ragor

  • Star Colonel
  • ****
  • Posts: 1284
  • Karma: 101
  • Maj.7thWolf'sDragoons a.D.
    • 7th. Regiment 'eta' Wolf Dragoons
Re: Questions on water.
« Reply #13 on: April 08, 2010, 07:01:39 PM »
Gauss seems to not go through water sometimes.

Also, I find it stupid that you slow down 20% if you walk through a small puddle. The slowdown should really depend in the depth.

I think now specific of marshes. I suppose its more the muddy underground that slows you, not the water.
But we see on marshes, that terrain can be set to slow you down. Why not put these zones on all water areas on all the maps?

And yes, you cool down much faster when your legs are in the water.
« Last Edit: April 08, 2010, 08:18:29 PM by Ragor »

Offline (CG)Jimmy

  • Bondsman
  • *
  • Posts: 24
  • Karma: 0
Re: Questions on water.
« Reply #14 on: April 08, 2010, 07:16:27 PM »
The Flamer will impact on the surface but can, oddly enough, be very effective under water.

The flamer is 'explosive' so you can hit BAs in shallow water by aiming at the surface.

It'd still work underwater (sort of) because it's exhaust from your mech's fusion reactor. Why it wouldn't just turn the water to steam right outside the flamer's barrel and melt your face off is a mystery, however.

If you stand underwater and use the BA-flamer you will die instantly, Try it. if your jump jetting above water and are firing the flamer down into the water it will still do its damage, if you continue firing as you enter the water you will die instantly.
"ITS GOT A LOCK ON ME! ITS GOT A LOCK ON M-" -The Noob from the mechwarrior 2 intro vid