Wonder what the FFA-mode will be like...
Will it be plain and simple deathmatch with no teams or something like a team dm with multiple teams?
I definitely wouldn't mind a 'Solo DM-mode' even though i don't know how on earth could they make that mode play out well. In other words in a sane way gameplay-wise. I can picture games of that sort being dominated by just a few excelling weapons/chassis' or strategies/tactics. Be it any weapon or chassis or playstyle.. Different kinds of maps could help out a bit but i dunno...
Solaris Arena -like gamemodes with multiple teams is just an interesting concept for me... Unless though if it always just dumbs down into team1 vs team2, team3 vs team4 -type of games...
What comes to the terrain control gamemode and possible ToA, I'd like the c-bill system get a fundamental overhaul (not talking about the currency). It just kills the idea of strategical playing for me when you just redeem your reward after respawning after you could have theoretically just rushed the enemy guns blazing and going apes*** before. Having some incentive to not die, to not lose valuable equipment, to minimize friendly teams' expenses and to secure the flow of supplies/resources/c-bills from friendly or captured enemy assets. Or something!??