Author Topic: Bah! Stravag!  (Read 3393 times)

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Offline (TLL)Sky_walker

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Re: Bah! Stravag!
« Reply #60 on: August 08, 2010, 02:09:34 PM »
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Offline Nebfer

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Re: Bah! Stravag!
« Reply #61 on: August 09, 2010, 07:26:20 AM »
Here you go MG-freak Atlas. I used every way conceivable to cram as many MGs in there as possible ::)



You know It's not very often one hears this, but I think you might need more ammo, you only got 15 shots per gun...

But I raise you this
Code: [Select]
AP Gauss Mech

Mass: 70 tons
Tech Base: Clan
Chassis Config: Biped
Rules Level: Tournament Legal
Era: Dark Ages
Tech Rating/Era Availability: F/X-X-E
Production Year: 3132
Cost: 15,470,907 C-Bills
Battle Value: 1,732

Chassis: Unknown Standard
Power Plant: Unknown 350 Fusion XL Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
    Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
    30  AP Gauss Rifles
Manufacturer: Unknown
    Primary Factory: Unknown
Communications System: Unknown
Targeting and Tracking System: Unknown

================================================================================
Equipment           Type                         Rating                   Mass 
--------------------------------------------------------------------------------
Internal Structure: Standard                     107 points                7.00
Engine:             XL Fusion Engine             350                      15.00
    Walking MP: 5
    Running MP: 8
    Jumping MP: 0
Heat Sinks:         Double                       13(26)                    3.00
Gyro:               Standard Gyro                                          4.00
Cockpit:            Standard                                               3.00
    Actuators:      L: SH+UA+LA+H    R: SH+UA+LA+H
Armor:              Standard Armor               AV - 160                 10.00
    CASE Locations: CT, LT, RT, LA, RA                                     0.00

                                                      Internal       Armor     
                                                      Structure      Factor     
                                                Head     3            9         
                                        Center Torso     22           25       
                                 Center Torso (rear)                  6         
                                           L/R Torso     15           21       
                                    L/R Torso (rear)                  5         
                                             L/R Arm     11           15       
                                             L/R Leg     15           19       

================================================================================
Equipment                                 Location    Heat    Critical    Mass 
--------------------------------------------------------------------------------
8 AP Gauss Rifles                            RA        8         8         4.00
8 AP Gauss Rifles                            LA        8         8         4.00
6 AP Gauss Rifles                            RT        6         6         3.00
6 AP Gauss Rifles                            LT        6         6         3.00
2 AP Gauss Rifles                            CT        2         2         1.00
@AP Gauss Rifle (160)                        RT        -         4         4.00
@AP Gauss Rifle (160)                        LT        -         4         4.00
@AP Gauss Rifle (40)                         HD        -         1         1.00
@AP Gauss Rifle (80)                         RL        -         2         2.00
@AP Gauss Rifle (80)                         LL        -         2         2.00
                                            Free Critical Slots: 0

BattleForce Statistics
MV      S (+0)  M (+2)  L (+4)  E (+6)   Wt.   Ov   Armor:      5    Points: 17
5          9       9       0       0      3     0   Structure:  4
Special Abilities: CASE, SRCH, ES, SOA

Equipped with 30 AP Gauss, each with 17 shots, an AP-Gauss dose 3 damage to mechs, 2D6 vs infantry and has a range of 3/6/9/12.

Offline Scruffe

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Re: Bah! Stravag!
« Reply #62 on: August 09, 2010, 06:48:17 PM »
Here you go MG-freak Atlas. I used every way conceivable to cram as many MGs in there as possible ::)



bah, ditch the life support and ad another mg!

Offline DigitalStef

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Re: Bah! Stravag!
« Reply #63 on: August 09, 2010, 07:09:04 PM »
You don't need ammo add more guns to the legs xD

Offline DFDelta

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Re: Bah! Stravag!
« Reply #64 on: August 09, 2010, 07:22:53 PM »
You don't need ammo add more guns to the legs xD

Use small lasers, then you can use the room for ammo to add more guns!
Never arm once what you could arm twice.

In Lyran Commonwealth, Atlas scouts you.

Offline Jakajan

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Re: Bah! Stravag!
« Reply #65 on: August 13, 2010, 06:23:31 AM »
Epic thread.

 Tonikaku watashi mo nihongo o hanasemasu soshite kakimasu, demo jozu arimasen.

 (Anyway I can speak and write japanese too, but I am not very skilled at it.)