Author Topic: SA_Metro  (Read 716 times)

0 Members and 1 Guest are viewing this topic.

Offline Jaso the Sniper

  • Lance Sergeant
  • **
  • Posts: 391
  • Karma: 4
SA_Metro
« on: July 03, 2010, 11:49:13 AM »
As many of you know, I have yet to get Crysis working. But, I've made a map idea (in paint!)

Tell me what you think, and can anyone actually do this?

*****

This is a metro-based map, would this work? Either a ruined metro tunnel system, or an operational freight metro network. Prefer the second with fast trains, only might be hard/impossible to implement.

The three maps: overlay, elevation, and metro lines.

They are attached, how do I include them in the text?

[attachment deleted by admin]
People are stupid if they think they can have their own way.

... that is, unless they have HEAP rounds, high-explosive homing missiles, and terawatt lasers on a walking weapons platform, that is...

Offline darkrei9n

  • Bondsman
  • *
  • Posts: 19
  • Karma: 2
Re: SA_Metro
« Reply #1 on: July 03, 2010, 12:14:32 PM »
With trains it would end up buggy, with just the tunnels it might be a okay map if you can do it right.

Offline Jaso the Sniper

  • Lance Sergeant
  • **
  • Posts: 391
  • Karma: 4
Re: SA_Metro
« Reply #2 on: July 03, 2010, 12:17:59 PM »
actually i was just putting it out for someone else to do

i haven't been able to get crysis working (I unknowingly bought a pirated copy, bad graphics card, etc) so I can't make that

unless the editor's made seperate, in which case of course I'll make it

EDIT: oh, sandbox 2, where can I get it? I forgot that it's not in-game!
People are stupid if they think they can have their own way.

... that is, unless they have HEAP rounds, high-explosive homing missiles, and terawatt lasers on a walking weapons platform, that is...

Offline (TLL)CapperDeluxe

  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2088
  • Karma: 117
  • Life is cheap, mechs are expensive.
Re: SA_Metro
« Reply #3 on: July 03, 2010, 02:35:17 PM »
sandbox 2 comes with the game on the disc as a separate install i think
Play my free open source web game MiniMek - Urbie Defense!  Its "mega fun" but with mini meks!

Offline Jaso the Sniper

  • Lance Sergeant
  • **
  • Posts: 391
  • Karma: 4
Re: SA_Metro
« Reply #4 on: July 03, 2010, 03:08:32 PM »
ok then...

who wants to do it? :D
People are stupid if they think they can have their own way.

... that is, unless they have HEAP rounds, high-explosive homing missiles, and terawatt lasers on a walking weapons platform, that is...

Offline (TLL)CapperDeluxe

  • MWLL Developer
  • Living Legend
  • *
  • Posts: 2088
  • Karma: 117
  • Life is cheap, mechs are expensive.
Re: SA_Metro
« Reply #5 on: July 04, 2010, 05:00:12 AM »
not it
Play my free open source web game MiniMek - Urbie Defense!  Its "mega fun" but with mini meks!

Offline Reiel

  • Recruit
  • *
  • Posts: 191
  • Karma: 8
Re: SA_Metro
« Reply #6 on: July 04, 2010, 05:45:55 AM »
Not me, I've got a monstrous, but beautiful 8192x8192 map in the works.  ;)

Offline ~SJ~ Karuik

  • Star Captain
  • ***
  • Posts: 1197
  • Karma: 21
  • Lol.
    • Smoke Jaguars
Re: SA_Metro
« Reply #7 on: July 10, 2010, 06:43:12 PM »
not me, i dont know crap about mapmaking  ;D

of course im dabbling, i could get into it...

Offline Jaso the Sniper

  • Lance Sergeant
  • **
  • Posts: 391
  • Karma: 4
Re: SA_Metro
« Reply #8 on: July 21, 2010, 09:00:02 PM »
anyone else? or something like it?
People are stupid if they think they can have their own way.

... that is, unless they have HEAP rounds, high-explosive homing missiles, and terawatt lasers on a walking weapons platform, that is...