Author Topic: MWLL 0.3.1 Hotfix - Released  (Read 7175 times)

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Offline Threesan

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Re: MWLL 0.3.1 Hotfix - Released
« Reply #45 on: June 28, 2010, 02:13:32 AM »
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Offline sgnl05

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Re: MWLL 0.3.1 Hotfix - Released
« Reply #46 on: June 28, 2010, 04:00:00 AM »
I've been consistently having issues with this on every map - basically my mech/BA/tank/Plane will refuse to clip on buildings at all. In most maps the hangars are built directly onto the terrain with minimal distance, so my mech/BA acts as if it is walking on the terrain floor (I lose about 3ft. of my player/mech into the floor when viewed in spectator), but in maps such as thunder rift (or in the clan hangar on sandblasted), the hangars are built directly into the terrain with the terrain effectively removed underneath it. This means the second I walk over the terrain edge, I fall through the map indefinitely.

I'm connecting from Australia, so there is a chance that this is related to the netcode/sync issues.

You know there's an Australian server right? I used to fall through the hanger floor a lot but it hasn't happened to me for months now and come to think of it it might have stopped when 3FL put the Australian server up.
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Offline tigerija

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Re: MWLL 0.3.1 Hotfix - Released
« Reply #47 on: July 05, 2010, 07:07:43 PM »
Reload hotfix pls... :))

Also, guyz, you could increase bushwalker's turn rate.