I'm just wondering if there is any time table on which we might be able to see a MechLab? Honestly right now I think that is by far the thing hurting the longevity the most. It's always been a huge part of MechWarrior and I know it's planned, but honestly without being able to modify and reconfigure designs, I think a lot of players trail off from active playing (which hurts the community in general) because there's only so many times you can run the same maps and missions without the extra flavor of re-design.
From my experience (both as KingLeerUK and ghosting under other names in-game/IRC) there seems to be a pretty even split in the community between those that want a MechLab and those that do not. The team recognises that it is an intrinsic feature to the MechWarrior video game universe and we
do have plans for it, but I think it's a stretch to say that the playerbase will walk away if it is not made available with the immediacy you seem to require.
I must admit I'm hoping to hear this is a priority feature for the next patch, because - not just because I want it - I think the community will implode by the time it comes around if this is a "Several versions down the road" upgrade. This feature adds immense re-playability.
Right now we have prioritised new game types over the 'MechLab due to our current resource set on the team. The next content patch (currently roadmapped as 0.5.0, post
Wars 0.4.0) will contain at least two new game modes: Free For All and Terrain Control. Our feeling is that new game types beyond simple team deathmatch (Solaris Arena) will greatly expand the ways that MWLL is played. Couple these with Team Tickets, Individual Tickets, Clan vs IS mode... well, you get the idea.
The MechLab implementation needs to be approached carefully and thoughtfully to ensure that it doesn't completely bork the balance of the game. I don't have anything "official" say in terms of timelines or features, but I
personally have a strong preference for making MechLab generated designs a server-configurable option (
a la cvar s_mechlab_enabled 1) AND when they
are enabled to make any designs that are customised have a premium C-Bill cost for doing so, therefore giving preference to stock variants. Since my personal preferences will likely have an influence on things, it might give you an idea how things are leaning, but there are other voices on the team that will speak into the design just as much. All of this is up in the air right now, so please be patient.