With all the new additions in 0.3.1, in particular the beautiful new maps, the light mechs with 360-degree torso twists are artificially limited in their one strength mid- and late-game: maneuverability.
Giving the 360-degree torso twisting mechs a camera that faces the direction of travel would, in my opinion, raise the utility of light "combat" mechs throughout the game and allow them to be better utilized rather than just being a stepping stone to a medium or heavy mech.