There are many comments in many threads about how powerful/survivable Aeros are vs Vehicles.
In fact, reading all those comments, I sometimes feel like there must be two versions of MWLL out there... the one where Aeros can be easily shot from the sky by vehicles with all manner of weapons, and the one where Aeros are hard to damage but deliver devastating damage from above with impunity. There seems to be a real polarization of points of view.
So for my own interest only, I'd like to try to get a sense of proportionally how the overall community sees the current balance between Aeros and Vehicles. (And by "Vehicles" I mean ground based-assets, including Mechs and Tanks).
My poll asks you to put aside all the side issues and considerations of Aeros vs Vehicles (damage dealt, survivability, realism, differences between Mechs and Tanks, pricing, etc) and nett it all down to one response on the one big question at the root of this issue...
That is, taking v0.3.1 as your baseline, would you like to see the next version of MWLL rebalanced in favour of Aeros, or in favour of Vehicles, or leave the balance just the way it is?
EDIT: the term "re-balancing" is intended to encompass any change to the balance. It could range from a minor tweak to a major overhaul. I'm just interested in whether net net you think the balance is "just right", or whether you think the balance should be shifted in favour or Aeros, or Vehicles.
In your comments, it would also be interesting if you'd mention whether you tend to spend more time fighting in Aeros, or fighting in Vehicles, or a fairly equal mix of the two.
Thanks in anticipation of your response and comments.
PS: No need to tell me "this poll will make no difference". I already know that. It's the devs' game. Their game, their choice. I'm just interested to get a sense of proportionally where the community sits on this hot topic, given the frequent comments and seeming polarization of points of view.