Author Topic: Any way to disable missile particle effects?  (Read 1757 times)

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Offline Az

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Re: Any way to disable missile particle effects?
« Reply #15 on: July 15, 2010, 06:08:50 AM »
There will always be upgrade advantages in PC gaming.  The more you spend and upgrade your machine, the better your performance will be.  This generally equates to an improvement over your less-upgraded peers.

Of course, I understand that. But said improvement does not necessarily equates to a "competitive advantage".

In 0.2.0, I used to brawl at 15-20 FPS. The low FPS put me at a slight disadvantage, but nothing game-breaking. Not being epileptic, I could enjoy MWLL even under non ideal conditions :D
In 0.3.0 however, my first encounter with a SRM Vulture utterly destroyed my mech, my comp, and my eyes. I could swear the FPS drop alone killed me!

The massive advantage I was talking about is not having 3 times your opponent's frame rate with prettier graphics (that's what I'd call comfort), but rather the fact that against a guy who's doing ok despite mediocre hardware, you can just throw missiles in his general direction and watch him seize up. That seems wrong.

Now, I am not requiring nor expecting miracles. You can't have impressive graphics on a demanding engine running smooth on old hardware, however amazing the dev team's work may be. And lowering settings only gets you so far, I also understand that. The point I am trying to make is that, ideally, the transition from playable to unplayable should be quite gradual (depending on people's tolerance toward low FPS), a sum of many little things. But when a single feature destroys the frame rate of an otherwise "playable" game (by my admittedly very low - out of necessity - standards), then something is probably wrong with it.
If for 0.3.0 missiles seemed to be the worst offender, in 0.2.0 Extremity's crystals ruined my fun when I looked at them. Too bad I can't test out the optimised 0.3.2 particles.


In the end, if you are only getting 20fps with LOW settings, your hardware needs some money thrown at it.

I am the unfortunate proud owner of a solahma GPU, who recently died an honourable death in a heated battle against MWLL's overwhelming system requirements.
So yes, I guess I need to throw money at it. :D
Unfortunately that's money I can't really throw at the moment, so for now I'll enjoy the good weather, and go to bed earlier... I hope to be back before 0.4.0!

But seriously, I would have LOVED a solid 20fps in all circumstances ;). So the need for an upgrade is quite relative.
I would have loved true low settings too, that weren't forced to medium/high. There's a few threads about that, mainly the motion blur but it wasn't the only setting that I couldn't get to stick to low/off.

Offline Barcode

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Re: Any way to disable missile particle effects?
« Reply #16 on: July 15, 2010, 06:21:40 AM »
Er, sorry if I caused an argument. The particle effects are pretty decent-running, and the deepest MRM40 FPS drops are more around just under 15 FPS while the rockets are still launching; still, every frame counts when you're guiding these things and your opponent is moving quickly.

And uh, this is not me saying this - I'm just curious as to if there's a quick fix or not. (There isn't)

Online [MPB]OM_Sannyasi

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Re: Any way to disable missile particle effects?
« Reply #17 on: July 15, 2010, 09:07:36 AM »
average aspect ratio 5:1(i looked around and did my math just in case)- put that shit on ur monitor- i bet u can't because it is WAY the hell out of aspect ratio- heres some screenies i found hunting around- just a couple but if you see that on a regular monitor and it fits the whole screen i'll hail u as god- this is what i see, go in game and match as well as u can- the dark one u'd have to be in the water, hovoring or just plain cheating to get right, the other one i think actually is using a command that allows the player o fly so he can get the perfect shot. just google a bit for eyefinity screenshots. the exception is- only look for 3 wide- the 6 monitor setup does not give the extra width and is only really a giant normal monitor. either only 3 wide or 5 wide (the 5 wide is VERY rare)

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Offline ratbuddy

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Re: Any way to disable missile particle effects?
« Reply #18 on: July 16, 2010, 10:03:07 PM »
There we go..





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« Last Edit: July 19, 2010, 10:07:04 PM by ratbuddy »

Offline (TLL)KitLightning

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Re: Any way to disable missile particle effects?
« Reply #19 on: July 20, 2010, 03:22:21 AM »
8) victus deus


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Offline sleepysheep

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Re: Any way to disable missile particle effects?
« Reply #20 on: July 20, 2010, 02:00:18 PM »
Except yours looks super duper streched out, like that radar tower. Doesn't look good at all.
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Re: Any way to disable missile particle effects?
« Reply #21 on: July 20, 2010, 03:25:20 PM »
thats how regular vision is at the very edges- as long as you look at the center it looks normal- still very helpful. told ya u see more...


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Offline sleepysheep

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Re: Any way to disable missile particle effects?
« Reply #22 on: July 20, 2010, 10:28:56 PM »
thats how regular vision is at the very edges- as long as you look at the center it looks normal- still very helpful. told ya u see more...

I am pretty sure things don't look like that when I look at something to the right and left. And it still looks horrible.
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Re: Any way to disable missile particle effects?
« Reply #23 on: July 21, 2010, 02:30:14 AM »
thats how regular vision is at the very edges- as long as you look at the center it looks normal- still very helpful. told ya u see more...

I am pretty sure things don't look like that when I look at something to the right and left. And it still looks horrible.

whatever you say- god people are annoying, maybe i should just stop reading this thread


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Re: Any way to disable missile particle effects?
« Reply #24 on: July 21, 2010, 06:18:09 AM »
thats how regular vision is at the very edges- as long as you look at the center it looks normal- still very helpful. told ya u see more...

I am pretty sure things don't look like that when I look at something to the right and left. And it still looks horrible.

It still looks horrible because you're not seeing it on three monitors angled properly.  Know what you're talking about before you act like a 'tard. 

Wait, this is the intarwebz...please, continue.

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Re: Any way to disable missile particle effects?
« Reply #25 on: July 21, 2010, 09:50:24 AM »
you don't even pay much attention to the side screens, a single monitor does this, the hud doesn't but if you pay attention to the corners of the screen they do this- a humans vision also does this- you don't notice because it's hard to actually pay attention to the sides of your vision and see.
« Last Edit: July 21, 2010, 08:08:04 PM by KingLeerUK »


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Offline sleepysheep

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Re: Any way to disable missile particle effects?
« Reply #26 on: July 21, 2010, 01:04:22 PM »
Wow just wow. I post on how I see it, and the I would like to point out I was NOT talking about the eyefinity pictures.I was talking about the dude who has obvuisly just streched the picture. It looks streched it doesn't look right and the eyefinity looks better. Last time I checked there is no radar in the eyefinity pictures you linked.

*edited due to other posts being changed*
« Last Edit: July 22, 2010, 01:46:53 AM by sleepysheep »
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Offline ratbuddy

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Re: Any way to disable missile particle effects?
« Reply #27 on: July 21, 2010, 09:30:14 PM »
Sheepy, stop it. You really have no idea what you're talking about. Look at the HUD elements on my screenshot. Do they look stretched out to you? Eyefinity does the same thing, and there's an even bigger downside to Eyefinity, too. You have to turn your head to look at the side monitors to see the damage displays, chat text, and weapon info..

BTW, there's no radar in his pics because last I checked.. Those aren't pictures of MWLL, duh.

Offline Remove

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Re: Any way to disable missile particle effects?
« Reply #28 on: July 22, 2010, 12:38:03 AM »
WoW! I hope the majority of developers are not like Sann. That type of attitude  displayed in his posts are the exact opposite of what the game needs.

Offline sleepysheep

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Re: Any way to disable missile particle effects?
« Reply #29 on: July 22, 2010, 01:40:22 AM »
Sheepy, stop it. You really have no idea what you're talking about. Look at the HUD elements on my screenshot. Do they look stretched out to you? Eyefinity does the same thing, and there's an even bigger downside to Eyefinity, too. You have to turn your head to look at the side monitors to see the damage displays, chat text, and weapon info..

BTW, there's no radar in his pics because last I checked.. Those aren't pictures of MWLL, duh.

I thought the whole point of eyefinity was you had immersion in games,. You feel surrounded and involved more. You don't get that with one screen. People don't get three monitors and use eyefinity to give them an advantage, but because it improves the realism.

The only reason I don't spend money on eyefinity is becuase I don't want to lower the graphical settings and make the game look less pretty for a bit more realism and immersion. When graphic cards get better maybe one day ^^

If you read what I said, I was talking about YOUR picture which has a radar in it not Sannyasi.
« Last Edit: July 22, 2010, 01:48:53 AM by sleepysheep »
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