You Sir, are a hero

Hello MechWarrior: Living Legends fans!
As such, we have been pushing ahead with other development. Terrain Control (TC) and Free For All (FFA) game modes are nearly done except for final polish on supporting maps and assets. We are really looking forward to releasing these to the community as much more interesting alternatives to SA and ToS. As you might expect, both Team Tickets and Individual Player Tickets will be supported for TC. Both modes will launch with at least 3 maps each.
Hell yeah.
Finally the game modes we see on your private test servers get finalized, can't wait

Especially looking forward to Terrain Control, no more situations where both teams wait at the bottom of a hill and wait 5 minutes for the other team to charge

For vehicle development, we have decided to focus on filling in some of the gaps in our tracked vehicle ranks by adding Medium tanks to the mix. I can't share exactly which models just yet, but they will fill the void that currently exists in our "straight to Heavies" lineup. New 'Mech production will continue, but with a lower priority for this development cycle.
That made me really happy.
I love driving tanks, but the current Oro and Demo are starting to get boring. Glad we get some variety here

If I were to take a guess I'd say
Myrmidon and
Enyo are good candidates.
Both are rather fast combat vehicles, medium weight, and both (the Myrmidon with some tweaks, like giving it a fusion engine) should be able to fight with light and early medium mechs.
And not to forget everyones' favourite: Battle Armour. For the short term, we plan on adding to the equipment purchase selection options for our standard Elemental/Longinus BA, again under the "dedicated BA" path concept. Currently anticipated (initial) upgrades will be: JJ upgrade (increased burn, faster recycle), enhanced harjel pack (faster armour regen) and manpack BAP (increased radar detection range).
Alongside the BA upgrades path we will be bringing on a new system of BA Valuation Scoring. This system will factor in the BA player equipment inventory & weapons, player rank and "dedicated" status to determine an appropriate C-Bill reward for the killing of the player.
I can't even express how happy this part made me

More tools for my beloved little BA
