Recent Posts

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Community created content / Re: Map resources wishlist thread 2017.
« Last post by cest73 on November 21, 2017, 11:26:12 PM »
turrets are finished, only minor tweaks are still due...

some peaky peeks and the files needed (currently only works in Alpha build :-\ )
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Community created content / Re: Map resources wishlist thread 2017.
« Last post by cest73 on November 18, 2017, 07:24:05 PM »
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Bugs, Technical Issues, Problems / Re: Server browser shows outdated status
« Last post by Silvercraft on November 16, 2017, 11:14:50 AM »
The issue with the server browser only seems to affect Funbocks afaik.

Neg. Unfortunately I have seen it happen to other servers too.
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Community created content / Re: make content for MW:LL HOWTO
« Last post by cest73 on November 14, 2017, 06:53:17 PM »
Latest findings in regards to the Blender art pipeline:

1. Install python 2.6.6 (exactly that one)
2. Install PyFFI 2.1.10 for python 2.6
3. Install Collada 0.3.9
4. Install Blender 3d of preference (<--new  8) )
5. Find and install CryBlend or Bcry plugins into that blender (has readme = easy%peesy) and enable it

Workflow:

1.  :o Make it  ::) in blender  ;)
2. With the plugin, prepare it all for export (groups, proxies, material names, bad geometry checks, UV mapping...)
3. Export to .dae Collada file
4. exit blender (optional)
5. find the file in windows explorer and right click on it - find the "convert to cryengine" someting (*.CGF?)

Notes:
1. Alien objects (non MW:LL endorsed objects) are best to be stored map locally (lookup TC_Quandahar source file) in a separate sub directory
2. To get an alien object into the editor, put an dummy blank (or not) object first, then change its geometry file to Your locally stored *.cgf
3. The materials are to be tweaked to proper values
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Community created content / Re: TC_FortHope
« Last post by cest73 on November 11, 2017, 09:11:26 AM »
Destructible streetlights: watch for mah lazzors  ::)

Keep it up Vitos, almost there (may the gods of good backups look favorably on you ;) )
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Community created content / Re: TC_FortHope
« Last post by Bird_Thing on November 10, 2017, 07:57:34 PM »
Wicked nice work!
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Community created content / Re: TC_FortHope
« Last post by RDL_Vitos on November 10, 2017, 04:24:54 PM »
Minimap: 
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Bugs, Technical Issues, Problems / Re: Server browser shows outdated status
« Last post by cest73 on November 09, 2017, 10:29:34 PM »
"Respected MechWarriors, due to an complex amount of circumstances beyind comperhension and no individual faulre or guilt, You enter the age and realam of lostech."
Brought to You by CryEngine - the ultimate simulator of lostech

Parental guidance: NFTFoH*

*- Not For The Faint of Heart   ;)
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Bugs, Technical Issues, Problems / Re: Server browser shows outdated status
« Last post by HAARP on November 09, 2017, 04:12:05 PM »
It's a known bug with my Gamespy replacement service. It stops updating sporadically until restarted. It does so automatically every 12h. I do not want to go lower, as each restart is also causing a window in which the service doesn't work at all.
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