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Blender 3D, CryEngine2 -- There and back again.

fire-hound

I figured i post it somewhere, so anyone else wading the path does not have to loose the time i spent trying to rectify this.
1. So you can export objects into *.cgf files
2. You can export *.cgf files back to Blender as well
But can you export them back again?
Can you modify an game object and make it back to game?

Yes you can - i have achieved it more than once and had some quite unusual cases that i managed to solve.

Stay tuned this will be a series...


fire-hound

our wiki:
setting up for Blender3D --> CryEngine2

Follow up how to make art into the engine by means of Sandbox2.

next time: how to get art back into Blender3D...


fire-hound

converting back CGF files into OBJ (Wavefront for 3dsmax) or DAE (Collada for Blender3D):
integrated cgf-converter
1. extract to C:\commands
2. right click any CGF file in File Explorer
cgf-importer integration


jddizzle155

Hi,

Just saw this - how did you do this? get it to be a simple click and boom?


fire-hound

jddizzle155

if you care to download and extract the files, you might pretty much find all commented out in line with the code running it...