Mechcharts
fire-hound
0.994 URL
- updated and synced with latest game data extracts,
for your entertainment 
fire-hound
To run this, one needs install python 3.
I have it developed and tested on 3.6.1 and 3.6.5, other might work as well, but if you have any issue this is the version to fall back to.
There is a readme file in the archive, it will contain any relevant additional commands or actions needed to have this program up and running, make sure to read it.
Other than that, any feedback is welcome, here or on Discord (see link on top of forum), i'm there with the same nick as here, just DM me, i will get back to you as time permits.
See you on the 31st century battlefield 
fire-hound
overhauled the damage calculations

fire-hound
https://www.dropbox.com/s/yvn2bkw4vgjogde/scripts-0.103b.zip?dl=0
overhauled the equipment display


requires running python3 plus few more steps
fire-hound
No it's not that time again, tho i hope it's drawing near 
here latest Mechcharts release!
TL;DR:
- new Alpha and DPS calculation (redone alpha suming up ASF and Mech values by average)
- chart quality increased by dropping JPEG compression
- no more disk dumping the images - all remains on RAM (~400MB on Linux 64bit)
- fresh loading screen
enjoy
fire-hound
fire-hound
This is a major milestone release of Mechcharts.
You will have to download, extract and read a text file in the archive
You'll need python 3 as always
You might be able to associate the *.py script to python interpreter on windows 10 now - so it launches on double click.
TL;DR:
- Tier Tickets
- Nickname
- Current with 0.11.1 release
- no more residual files on disk, i's all in memory now
enjoy!
fire-hound
Mechcharts 0.11.2 are ready for download.
news:
*- HS bugfix in extracts resulted in changes of heat tiering - there are tiers 1-17 now.
fire-hound
Mechsharts 0.11.2b just got better.
How come?
The equipment slots got background text for each slot type.
Enjoy
(and that's an order!)
fire-hound
We skipped one release with Mechcharts...
Mechcharts 0.11.4
Why release now when the next patch is so close?
Spinning mechs and the new Marauder
enjoy
fire-hound
courtesy of our good lad Poplug (kudos \o) we are able to present to you first ever windows native release of
Windows native Mechcharts 0.11.4
This means it's an exe now!
two turning & one core burning as of now
hurry!
fire-hound
I finally took the guts to bite the bullet - and made the exe my self:
Native 0.11.4b
Why bother?
- they spin, they stop, you can turn them - all by mouse wheel!
- no documentation whatsoever - i hope for feedback on ergonomics and user friendliness
expect a fresh release soon - stay tuned!
fire-hound
New game release and new mechcharts:
0.12
This is the universal python version
New assets and new atlas arms
fire-hound
0.12-exe
The windows native Mechcharts
- See the new assault mechs spinning (kudos to Sabrist o/)
- See the new atlas arms
fire-hound
we are undergone a name change
AllCharts-0.12b
due to including all (yes all!) assets next to each other
- ASF
- VTOL
- Tanks
- Hovers
- Mechs
galore!
And runs on windows natively - just download and extract to a sane location (like drive D: or off the general OS' system area) and run the "startme" executable in the freshly created folder.
fire-hound
Updated to
0.12.1 (source)
win exe soon to be released too
fire-hound
New milestone release:
0.15.1 (source - requires python3 to run)
everything except BA is in
new heat load calc
new Alpha/DPS calcs (somewhat per wiki guidelines)
obsolete are the help pages
feedback is welcome on Discord (you can easy find me there)
enjoy
fire-hound
Yet another milestone release:
0.15.4
added Orion* and it's famous secretive Binary_Laser_Cannon... 


redesigned one of the help pages (accessible with F1 thru F3)
*- Our in house mech spinning guy is on vacation, until he returns any future mechs will remain somewhat static
fire-hound
Back from the R.I.P.:
0.18.3b
Many changes in, new vehicles and mechs...
Be sure to read the RTFM and ask questions on discord (just @ me there: - same handle)

fire-hound
A long standing bug with damage token columns and F2 help being miss aligned
enjoy
