Broken game. Please fix.
Spooky
fire-hound
Enigma , while i have to admit you have few good points up there, what is the point of leaving? Either you should have left in silence or stayed and give a hand to those (us) who fight the status quo.
I am sad people leave, but it makes me even more sad people rant and then don't give a fsck.
Enigma
What is the point of leaving?
What is the point of staying? So I can sit in tanks so that I can fire upwards at elf? So I can make sure the unit I have has flamers to shoot bolter? So I can watch them snipe noobs and brag about it? So I can wash-rinse-repeat EVERY SINGLE MAP with the EXACT SAME STRATEGY? No thanks, there are a ton of better games out there.
Either you should have left in silence or stayed and give a hand to those (us) who fight the status quo.
You're a Democrat. You aren't fighting the status quo. You aren't doing ANYTHING to make this game better. You are not the #Resistance, you are the #Assistance. You don't lobby Invictus to eliminate air, or at least armor them appropriately. You don't constantly insult the noob killers in-game-chat. Half of you apologize for them, or "ask" them to switch teams, as if that makes something better.
I am sad people leave, but it makes me even more sad people rant and then don't give a fsck.
I'm sad that all you all that know what the problem is just sit sheepishly waiting for it to get better. It won't. It makes me incredibly frustrated when there is a game with as much potential as this is ruined by a few players that exploit absolutely unfair mechanics. It's more frustrating that ya'll don't give a frack and call a spade a spade. I know Invictus is good at flying, and likes it, but it's an incredibly broken mechanic, and should be trashed unless someone figures out how to balance appropriately. I'm sorry, VTOL's should be one-hit wonders, as ROTORS are easy to destroy with an AC. Of course in MWLL, they can evade 80% of fire, and soak gobs of damage.
I'd say out of the last month or two of playing, there have been about 3 good games, and notably the coward-class of player (Elf, Bolter, and a couple others) were notoriously absent, and so were air units/BA. The orther 47 games were cookie-cutter noob stomps, which apparently can't be figured out until there is a 200 point deficit on one side.
Go ahead and "fight" the status quo, though, I'm not sure you're really doing that. A good solution would be whip out the nerf hammer on air/BA, but that's about as likely as Elf using that name while playing land units. Usually he has a K/D of something like 5/10 so he won't be honest about his lack of skill.
haarp
Dude has a point tho.
Teams tend to be woefully stacked. Plus we know that certain players have perfected their niche craft and know how to exploit it to the detriment of other players' enjoyment, small match viability, and the game as a whole. While skill with an asset should no doubt be rewarded, it must remain possible to counter it without resorting to extreme measures (e.g. Sparrowhawk Guided Missiles)
It's all part of the game, git gud, and yadda yadda, but you know it's true.
fire-hound
There are genuine issues, brought up here, which could have been solved by a streamlined release practice, we never had implemented to a degree it reliably works over several patches...
(open source projects (also zero money affairs) have nightly builds == releases of zero effort, since decades now...)
Some of the bugs are known and reportedly alleviated (no gain on BA damage, various go-to variants - aka personal nerfs..., buffs to less commonly fielded mechs)
Some of the issues might be here to stay due to no known workaround (lag shield, thru target clipping) but others might be solved eventually (VTOL out of fire-cone positioning, perpetual balooning, base rape camping...) but what needs most urgent addressing by the project leadership - is the FAQ ("hey guize nice game why doncha X?", "this X is so OP please fix") to cushion the player salt a bit IMHO
This is a mere 0.10 - we're not even over the "1.0" - but we're getting there - hang on!
DinkerFaderpacker
Sadly the game kicks me off in the first 5-8 minutes almost every time. Is there a fix for this? Possibly due to a slow connection?
DeimosEvotec
Are you on win10?
haarp
Gonna need a few more details. Also, have you read the Troubleshooting Guide?
I_dont_play_this_game
Game isnt broken. Lets start with; tanks absolutely do not need a nerf at all. This isnt MW1-4, tanks are not, in any way shape or form intended to be cannon fodder. Aero and BA are pretty well balanced, there are more weapons that can effectively one shot BA then can't. Aero is already squishy enough as is, you can destroy a shiva in a single pass if it makes t he wrong dive. any other plane will die even faster. VTOLs are also fairly easy to destroy in any situation that isnt a straight up 1v1. In short, consider getting good instead of begging devs to remove the things you currently lack the skill to handle. [I'm aware iom wasting my time posting this but felt the need to do it anyway.]
Enigma
"consider getting good instead of begging devs to remove the things you currently lack the skill to handle. "
LOL. Seriously, your kind of wisdom, talent, and comedy aptitude suggests you should be a writer for either the current Colbert show, or better, the "View". Bwahahahaa.
Ok, DEVS - please make all mechs have the ability to shoot directly up. All the "git guds" will find themselves never in any kind of air unit.
Or ya'll could enjoy servers with fewer than 20 players at the peak. Oh wait, ya got that now.
fire-hound
That would call for guncam, not sure if that could be implemented?
