-Fafnir E is the most expensive fafnir with the worst possible weapon loadout(15t gauss rifles, IS ERPPCs). It's the only fafnir no one ever picks.
The fafnir's gimmick is that it loads up on IS exclusive tech to catch up with Clan mechs, so I propose this: 2 light gauss, 2 heavy ppc. HPPCs don't need any extra heatsinks since they're one of the slowest firing weapons in the game. I would even take a couple out for more gauss ammo.
-Regulator prime and B are totally outclassed by their Hollander counterparts. Regulators are faster, sure, but Hollanders have IJJ, steady aim, 2ERMBL backup weapons... I don't know what, but something should probably be done to solve that.
-The old Chimera E was fine as it was. The DSRM6 was a secondary weapon you used to score kills and you could rearm with MASC really fast anyway.
Actually, ammo-deprived powerhouses are a thing I'd like to see more of in general. I often spawn in forward bases only to find several mechs coming in to cap and I'd like options besides partisan.
-Shadowcat D has the worst missile loadout imagineable. I can understand why it's like that since it would be insanely powerful with ATM15 standard, but there's a puma and a cougar with better cornershooting abilities AND backup weapons. At that point maybe we should swap the ATM HE out for something else.
-Something with 3 HVAC10 would be nice. Probably a demolisher. Constant 900 meter screenshake is something I feel people glaze over when they say the weapon sucks.
-A fafnir with two longtom guns. It's balanced because it would have like 5 tons of armor.
-A Chevalier with 15 HE bombs.