- Access to the server.log file and it set here (optional, but important for voting and improved end round detection, which is a must in a ticket based game).
Did you made this step? Is essential for ticket games/any others that doesn't relies on the time limit. Then it'll be able to reliably know when a round ends.
Yes verbosity at 2 will log more details about the server, but its needed for Rconnect to catch that message I said earlier, to know a round has just ended. If you're worried about the spam on your log, Rconnect creates its own logs with just important messages, like the players chat or when new rounds start, etc., or you can do yourself a filtered log with just the messages you wanna see.
Besides, your server log will be spammed anyway for each time Rconnect checks the current status of your server by issuing the command "status" via http rcon.
aaand back off topic: i would like to see pure/mixed tech voted on. Or even more specifically voting to disable aeros/vtols and even specific assets. Chevys only!!
The first one seems possible with the cvar "sv_is_vs_clan", if I get to implement custom voting. The second one, I'm not sure how (or if its possible) to restrict items. The command "i_restrictItems" worked in Crysis Wars, but it seems like its not present in MWLL.